mirror of
https://github.com/SashLilac/cambridge-modpack.git
synced 2024-11-23 01:39:02 -06:00
36 lines
993 B
Lua
36 lines
993 B
Lua
|
local SurvivalAXHGame = require 'tetris.modes.survival_axh'
|
||
|
|
||
|
local SurvivalAXH2Game = SurvivalAXHGame:extend()
|
||
|
|
||
|
SurvivalAXH2Game.name = "Survival AXH2"
|
||
|
SurvivalAXH2Game.hash = "SurvivalAXH2"
|
||
|
SurvivalAXH2Game.tagline = "Hellish speeds, fading blocks!"
|
||
|
|
||
|
function SurvivalAXH2Game:getSkin()
|
||
|
return "bone"
|
||
|
end
|
||
|
|
||
|
function SurvivalAXH2Game:getFadeoutTime()
|
||
|
if self.lines >= 190 then return 60
|
||
|
elseif self.lines >= 150 then return 120
|
||
|
elseif self.lines >= 50 then return 150
|
||
|
end
|
||
|
end
|
||
|
|
||
|
local function rollOpacityFunction(game, block, x, y, age)
|
||
|
local opacity
|
||
|
if age < game:getFadeoutTime() then opacity = 1
|
||
|
elseif age >= game:getFadeoutTime() + 60 then opacity = 0
|
||
|
else opacity = 1 - (age - game:getFadeoutTime()) / 60 end
|
||
|
return 0.5, 0.5, 0.5, opacity, 0
|
||
|
end
|
||
|
|
||
|
function SurvivalAXH2Game:drawGrid()
|
||
|
if self:getFadeoutTime() then
|
||
|
self.grid:drawCustom(rollOpacityFunction, self)
|
||
|
else
|
||
|
self.grid:draw()
|
||
|
end
|
||
|
end
|
||
|
|
||
|
return SurvivalAXH2Game
|